
but you're not blinded if you're looking directly at it, even if you would be in real life. Among many traditional series Hollywood Science moments: in the prologue, a nuclear bomb (presumably, the same dirty device that created the Glowing Sea) actually goes off within your field of vision, and you can actually see the rush of wind and heat.The effective "hard" level cap is 65,535, but it's near impossible to reach due to the combination of the sheer amount of grinding required to reach it and the fact that even if you do somehow reach it, the game will crash if you try to go any further.
attribute, then you need to grind like hell to reach level 272, although finding the seven SPECIAL bobble-heads and the "You're SPECIAL" book reduces it to level 264. If you do want to fill out every single perk and S.P.E.C.I.A.L.
Absurdly High Level Cap: Much like The Elder Scrolls V: Skyrim, leveling continues on for as long as you want it to.The Charles View Amphitheater has been taken over by the Pillars of the Community and is now their base of operations in their efforts to rip off passers-by.
Since then, it's gone downhill - to the point that cheaters have to be trussed up and put on display so nobody gets any ideas about breaking the rules in a match. According to Lonegan, the Zone used to be fairly legitimate by Wasteland standards.
The Combat Zone, Tommy Lonegan's fighting area, is set in a pre-war theater. The Railway Rifle makes a return to this game, shooting rail-road spikes. The vanilla game has the successor to the Rock-It Launcher, the Junk Jet, which fires anything you can load into it. The Nuka-World expansion has squirt guns that can shoot acid or radioactive glowing soda. The Far Harbor expansion introduces a gun that shoots bowling balls. And then you get further into the mine, start having some weird visions/hallucinations, and discover that the executives of the Dunwich company were using it for rituals involving human sacrifice. As you get deeper into the mine however, you'll find feral ghouls, who scare the raiders so much they blocked access off to that portion of the mine. Used by the Dunwich company pre-war, it's currently being used by raiders. Abandoned Mine: The Dunwich Borers location. Probably the best example is the Acadia National Park campground in the Far Harbor DLC (set on an island in Maine), as the island's eerie and persistent fog makes the area resemble a location pulled straight out of a Stephen King novel. Though once cleared of the threat, can be a good place to search for loot or sleep to recuperate health (and save on Survival mode). Abandoned Camp Ruins: Frequently encountered spread out across the Commonwealth, often with feral ghouls or a deathclaw nearby to give a hint as to the fate of the campers.